1 edition of Software Product Lines found in the catalog.
Software product lines are emerging as a critical new paradigm for software development. Product lines are enabling organizations to achieve impressive time-to-market gains and cost reductions. With the increasing number of product lines and product-line researchers and practitioners, the time is right for a comprehensive examination of the issues surrounding the software product line approach. The Software Engineering Institute at Carnegie Mellon University is proud to sponsor the first conference on this important subject. This book comprises the proceedings of the First Software Product Line Conference (SPLC1), held August 28-31, 2000, in Denver, Colorado, USA. The twenty-seven papers of the conference technical program present research results and experience reports that cover all aspects of software product lines. Topics include business issues, enabling technologies, organizational issues, and life-cycle issues. Emphasis is placed on experiences in the development and fielding of product lines of complex systems, especially those that expose problems in the design, development, or evolution of software product lines. The book will be essential reading for researchers and practitioners alike.
|Statement||edited by Patrick Donohoe|
|Series||The Springer International Series in Engineering and Computer Science -- 576, International series in engineering and computer science -- 576.|
|The Physical Object|
|Format||[electronic resource] :|
|Pagination||1 online resource (xv, 532 pages).|
|Number of Pages||532|
|ISBN 10||1461369495, 1461543398|
|ISBN 10||9781461369493, 9781461543398|
In this context, one approach that can enable software reuse in practice is Software Product Line (SPL). A particular domain where the adoption of such approach may bring relevant benefits is the mobile game domain mainly because the games need to run in a great diversity of handsets and there is a large number of similar games being developed. A Framework for Software Product Line Practice Version Introduction A product line is a set of products that together address a particular market segment or fulfill a particular mission. Product lines are, of course, nothing new in manufacturing. Boeing builds one, and so do Ford, Dell, and even McDonald's. Each of these companiesFile Size: KB.
This book describes a new UML-based software design method for product lines called PLUS (Product Line UML-based Software engineering). PLUS provides a set of concepts and techniques to extend UML-based design methods and processes for single systems in a new dimension to address software product lines. Software product lines are often not created in a linear fashion—that is, during product development of individual family members, there is a strong feedback loop leading to modification of the core assets and possibly creation of new core assets. Likewise, as climate model developers code and validate new science into the models, the changes.
Model-Driven Requirements Specification for Software Product Lines: /ch Model-driven methods for requirements specification in Software Product Lines (SPLs) support the construction of different models to provide a betterAuthor: Mauricio Alférez, Ana Moreira, Vasco Amaral, João Araújo. Model in SM of DEE Based on Service-Oriented Interactions at Dynamic Software Product Lines: /ch Creation of distance learning systems that have the properties of mobility, adaptability, and service-orientation are currently the actual scientific andCited by:
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Software Product Lines is the culmination of an intensive investigation, undertaken by the Software Engineering Institute (SEI) at Carnegie Mellon, into how leading-edge software development organizations have "retooled" for product lines.
With explanations of fundamental concepts further illuminated by real-world experience, this book spells Cited by: Software Product Lines is the culmination of an intensive investigation, undertaken by the Software Engineering Institute (SEI) at Carnegie Mellon, into how leading-edge software development organizations have "retooled" for product lines.
With explanations of fundamental concepts further illuminated by real-world experience, this book spells. This book is a wonderful compilation of academic and real world, practical views/implementations of software product lines.
It's also a wonderful text to read just to ensure you have your current perspectives aligned with your overall goals (from base development & test all the way to C-level management of an organization).4/5. Analysis Strategies for Software Product Lines 3 we refer the reader to a recent survey [Benavides et al.
The remainder of this survey is structured as follows. In Section 2, we give a short introduction to software product lines using a running example and we present an overview on important software analysis that have been applied to soft-File Size: KB.
The Software Product Line (SPL) is an emerging methodology for developing software products. Currently, there are two hot issues in the SPL: modelling and the analysis of the SPL. Variability modelling techniques have been developed to assist engineers in dealing with the complications of variability management.
The principal goal of modelling variability techniques is to configure Author: Abdelrahman Osman Elfaki. One way to accomplish this is to create software product lines. A variety of industries, including the software industry, have used product line engineering (PLE) successfully.
Product lines are multiple products from a single company that address a particular need or market. These products could be sold under the same brand, with the idea that Released on: Aug Building product lines from common assets can yield remarkable improvements in productivity, time to market, product quality, and customer satisfaction.
This book provides a framework of specific practices, with detailed case studies, to guide the implementation of product lines in your organization.
Related Course. Software Product Lines. Software product lines (SPLs), or software product line development, refers to software engineering methods, tools and techniques for creating a collection of similar software systems from a shared set of software assets using a common means of production.
The Carnegie Mellon Software Engineering Institute defines a software product line as "a set of software-intensive. With the increasing number of product lines and product-line researchers and practitioners, the time is right for a comprehensive examination of the issues surrounding the software product line approach.
The Software Engineering Institute at Carnegie Mellon University is proud to sponsor the first conference on this important subject. This book.
The Arcade Game Maker Pedagogical Product Line January 5, • White Paper. The Arcade Game Maker product line is an example product line created to support learning about and experimenting with software product lines in the classroom.
The projects originated from the need of the industry to improve software engineering performance by organizing product development in product lines.
The results obtained within the projects have been implemented in several large industries (e.g., automotive, e-business, medical systems, and mobile phones). This book constitutes the refereed proceedings of the Third International Software Product Line Conference, SPLCheld in Boston, MA, USA in August/September The 18 revised full technical papers presented together with a keynote abstract and summaries of panels, tutorials, and workshops were carefully reviewed and selected for.
Product Line Engineering for Systems and Software is a way to engineer a portfolio of related products in an efficient manner, taking full advantage of the products’ similarities while respecting and managing their differences.
I am new in the field of software product line please suggest me best tool for software product line and how i can use it if u have some tutorial or e-book or some material related to that tool.
Software Product Lines However, before we introduce the example, we'll take a small detour into the basis of SPLE. The main difference from “normal”, one-of-a-kind software development, is a logical separation between the development of core, reusable software assets (the platform), and actual applications.
During application development File Size: KB. Software Product Lines Online Tools (S.P.L.O.T.) is a set of research-oriented online tools for Software Product Lines (SPL) practitioners.
S.P.L.O.T. was created by Marcilio Mendonca during his Ph.D. at the University of Waterloo, Canada, in Since then, the academic website has been visited by numerous researchers and research groups worldwide thereby helping to.
software product line (1) A set of application programs that are built from a common set of software modules. A software product line (SPL) implies a formal procedure for designing the modules based on predicting how they can be reused to solve a variety of problems. COVID Resources.
Reliable information about the coronavirus (COVID) is available from the World Health Organization (current situation, international travel).Numerous and frequently-updated resource results are available from this ’s WebJunction has pulled together information and resources to assist library staff as they consider how to handle.
Open Library is an open, editable library catalog, building towards a web page for every book ever published. Software Product Lines by Klaus Pohl,Henk Obbink,Springer edition, paperback.
Software product lines Feature models Deﬁnitions Software product line engineering "Software product line engineering (SPLE) refers to software engineering methods, tools and techniques for creating a collection of similar software systems from a shared set of software assets using a common means of production.".
Aspects of software product line engineering --The product line engineering approach --Business --Architecture --Process --Organisation --The family evaluation framework --Experience reports --Experiences in product line engineering --AKVAsmart --Bosch gasoline systems --DNV software --market maker Software AG --Nokia mobile phones --Nokia.Software product lines (SPLs) [1, 20], software ecosystems [12,15], and personalizationcapable systems-especially in the automotive, avionics, telecommunication or power .Open Library is an open, editable library catalog, building towards a web page for every book ever published.
Software Product Lines by Jan Bosch,Jaejoon Lee.